About The Shooters Hub

Hi, I’m Jon Fortney—founder of Fortney Engineering and the creator of The Shooters Hub.

This project was born out of frustration. I had been managing NRL22 season leaderboards for a couple of local clubs using spreadsheets, and I was constantly struggling to find rifle matches that aligned with my travel plans. There just wasn’t a simple, centralized way to search for competitive shooting matches by date, region, or discipline. I kept thinking: Why isn’t there a tool where I can punch in some dates and instantly see a map of what’s available?

At the same time, I was fed up with the tools available for scoring matches. Trying to run a shot timer on one device while scoring on another—with no reliable stage info visible—was clunky and inefficient. I knew there had to be a better way.

Another pain point? Remembering to register. Too often, I’d forget until registration had already closed. I wanted a system that could notify me about new matches—or even register me automatically, with the match director's approval. And if a club wanted to charge more for late signups? Why not automate that too?

The tipping point came when Troy Tyson of DST Precision asked me to help modernize the Minnesota Precision Shooters and Minnesota Precision Rimfire web pages. At the time, they were little more than spreadsheets behind a few download links. That’s when I realized it was time to build something better.

So I started with a match finder—but quickly realized that wasn’t enough. To power it, we needed a robust system for creating, importing, and managing matches. From there, it made sense to support clubs and seasons, streamline registration, and simplify match scoring—all in one connected ecosystem.

But here’s the key: The Shooters Hub is designed to be flexible. You don’t have to use every part of the platform. If you prefer PractiScore, Impact, or another system for scoring or registration—that’s fine. Use The Shooters Hub just for match discovery, season tracking, or leaderboard management. I’ll make importing and exporting to other platforms as seamless as possible, limited only by available time and cooperation from third-party systems.

That’s why it’s called The Shooters Hub—because it’s meant to be the central connection point for everything competitive shooters and match directors need. A place to unify the best tools available, not replace them.

We’re already building APIs to enable developers and clubs to safely integrate with the system, automate their workflows, and build bridges between platforms.

This is just the beginning.

— Jon Fortney
Fortney Engineering
Creator, The Shooters Hub

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